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Job Title: Engineering Department Producer (Retro Studios)
Company Name: Nintendo
Location: Austin, TX
Position Type: Full Time
Post Date: 08/05/2020
Expire Date: 10/09/2020
Job Categories: Agriculture, Forestry, & Fishing, Logistics, Quality Control, Research & Development, Writing/Authoring
Job Description
Engineering Department Producer (Retro Studios)
Retro Studios
Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Company, Ltd.  Retro is a state-of-the-art game development studio, working in conjunction with Nintendo to bring award-winning games to Nintendo's cutting-edge next-generation platforms.  Retro Studios is located in beautiful Austin, Texas. With rolling hills, scenic waterways, abundant wildlife, vibrant music and film scenes, and a laid-back cosmopolitan culture, Austin is a dynamic city with an excellent quality of life.  Austin's sunny weather also supports a great range of outdoor activities, providing plenty of venues for top-notch game developers to recharge and unwind.


  •       Reports to the VP of Technology

  •       Documents and tracks engineering workload and ensures tasks are actionable and vetted by the required stakeholders.

  •      Helps to facilitate the engineering department’s iteration planning.

  •       Assists the VP of Technology to prioritize the Department’s workload and communicates that priority and order-of-execution to the Studio.

  •       Coordinates with other departments to ensure prerequisite work is completed and clearly communicated to the engineering department.

  •       Maintains accurate daily status of engineering progress and works with other Development Directors and Department Coordinators to broadcast that status to the Studio.

  •       Partners with the VP of Technology to institute department-specific processes while interfacing with studio-standards for project management.

  •       Works with the Recruiting Department to pre-screen engineering applicants and organize interviews.

  •       Assists the VP of Technology in research and preparing employee reviews.

  •       Coordinates with the Quality Assurance department for build deployments and build notes.

  •       Schedules and facilitates meetings; recording video, audio, notes and action items as needed.

  •       Takes-on other logistics tasks as necessary to ensure the VP of Technology has enough time to direct and mentor the department.

  •      Provides status updates to the Development Director for use in strategic planning.

* This job description outlines primary duties and requirements and is not intended to identify all tasks that may be performed; individuals occupying the position may be required to perform other duties. The company may modify job duties from time to time, either in practice or in writing.

Qualifications & Requirements


  • Minimum of 7
    years combined Engineering and Production experience in game development.
    •    Must possess a minimum 2 years of experience in an engineering
    •    Must possess a minimum 2 years of experience in a production role
  • Must have
    prior engineering experience in game development
  • Strong
    organizational and communication skills.
  • Well-versed
    with JIRA, Confluence, and MS Office Suite.
  • Must possess
    strong soft skills
  • Is
    comfortable communicating challenging status updates in a calm and pragmatic
  • Is
    comfortable working with a team that reflects a broad range of experience
    and personality types.
  • Must possess strong time management
    and time estimates skills.
  • A motivated,
    proactive problem solver.
  • Undergraduate
    degree in Computer Science or equivalent experience.

We are an equal opportunity employer of individuals with disabilities and protected veterans....valuing diversity…celebrating strengths.
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Contact Information
Company Name: Nintendo
Company Description:

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